‘Nobody on the team wanted to call this game Prey,’ says Prey creative director

The developers of the sci-fi FPS Prey weren’t happy with the game’s name, and the decision to link it to IP Prey partly fueled its creative director’s departure from the studio he founded.

Released in 2017, Prey shares its name with a little-known 2006 FPS developed by Human Head Studios. Despite sharing few similarities with that game, it was billed as a reimagining of the intellectual property Prey, which was owned by publisher Bethesda. But Arkane founder and creative director Raphaël Colantonio said the name was forced on the team, who didn’t like it.

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